Design options for interaction
Action and Expression guideline
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Why this matters
Why this matters
Learners may use a range of tools and technologies to access and interact with learning activities.
Select and create materials and design environments to enable all learners to navigate, participate, and express their understanding (CAST, 2024).
Design options for interaction prompts us to plan for learner variability at the outset and consider how to:
This guideline also reminds us to consider:
- How will these options support learners in reaching their goals?
- Could any of these options create barriers or unnecessary challenges?
- Will all learners have fair and equal access to high-quality choices?
- How do these options reflect and respond to learner variability?
Source: Design options for interaction: UDL Guidelines 3.0 | CAST (2024) (opens in a new tab/window)
Vary and honour the methods for response, navigation, and movement
Vary and honour the methods for response, navigation, and movement
Reduce barriers by offering flexible options (CAST, 2024).
Optimise access to accessible materials and assistive and accessible technologies and tools
Optimise access to accessible materials and assistive and accessible technologies and tools
The use of accessible materials, tools, and technologies supports all learners (CAST, 2024).
Accessible options increase opportunities for access, participation, and progress in the learning process:
- Learn how to make accessible documents and presentations.
- Check that curriculum materials are accessible and can be easily navigated by learners. Remember, digital does not necessarily mean accessible.
- Ensure navigation and interaction can be performed with a variety of tools, including keyboard, mouse, switch devices, and voice commands.
- If learners are using assistive technologies, select materials and software that are compatible to ensure equity of access to learning materials.
- Model and encourage the use of digital tools such as Text-to-Speech.
- Demonstrate the assistive tools that are built into their devices.
- Ensure that increasing the accessibility of the activity and materials does not reduce the level of challenge and extension.
Useful resources
Useful resources
Design options for interaction (UDL Guideline)
This UDL guideline supports the design and selection of accessible materials and environments that enable every learner to navigate, participate, and express their understanding.
This guideline supports the UDL Action and Expression principle.
Publisher: CAST (2024)
Creating accessible documents
Succinct guide on how to create accessible content with tools such as Microsoft Office and Google Docs.
Publisher: CAST (2024)
Ninja way to speed up accurate captions on YouTube
Succinct video on how to add accurate captions to your YouTube videos by UDL specialist, Dr Eric Moore.
Publisher: Dr Eric Moore
Next steps
More suggestions for implementing the strategy “Design multiple means of Action and Expression”:
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How to use this site
Guide to Index of the guide: Universal Design for Learning
Understand:
- Why UDL is valuable
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Find out about UDLShow suggestions for Find out about UDL
Strategies for action:
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Provide multiple means of EngagementShow suggestions for Provide multiple means of Engagement
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Provide multiple means of RepresentationShow suggestions for Provide multiple means of Representation
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Provide multiple means of Action and ExpressionShow suggestions for Provide multiple means of Action and Expression
- Design options for interaction
- Design options for expression
- Design options for strategy development
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How to plan using UDLShow suggestions for How to plan using UDL
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Design considerations in primary settingsShow suggestions for Design considerations in primary settings
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Design considerations in secondary settingsShow suggestions for Design considerations in secondary settings
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Design considerations in NCEA assessmentsShow suggestions for Design considerations in NCEA assessments